FC 27 Fans Can't Agree if the Passing Bug Is EA or Settings
Published 2026-10-08 · DB.Coins Blog
The bug that made players check their controllers
For the past couple of weeks, one of the loudest threads in the FC 27 community hasn't been about ratings or pack odds — it's been about a pass that simply refuses to work. Players report pressing the short pass button and watching the ball get flicked up into the air instead of rolling along the grass. Others say the player on the ball just stands there and ignores the input completely.
What made this go properly viral is the reaction: a lot of people assumed their hardware had died. Reports on the EA forums describe players swapping between two controllers before realising the problem followed them. One outlet summed it up neatly — the bug was bad enough that players thought their controllers were broken.
What's actually being reported
The pattern people describe is inconsistent, which is exactly why it's so frustrating:
| Where | What players report |
| Live Events / training | Most frequent — some say it happens the majority of the time |
| Squad Battles | Much rarer, which fuels the "it's not the game" argument |
| Rivals / Champs | Scattered reports, usually tied to specific pass types |
Alongside the lifted-pass issue, a separate pile of complaints covers short passes drifting off target and through balls finding the wrong player even with the left stick pointed clearly. Whether those are the same bug or just the new passing system is itself part of the argument.
The split: EA's code or your carried-over settings?
This is where the community genuinely divides.
Camp one says it's unambiguously a bug. The evidence they point to: an EA developer replied to the forum report and moved it to "Under Investigation" status. You don't get that label for user error, and the mode-dependent behaviour (common in one mode, rare in another) looks like code, not controls.
Camp two points at controller presets. The same EA response suggested creating a new custom controller preset, and several guides have picked up the theory that players who carried custom control settings over from FC 26 are the ones getting hit hardest. Restore defaults, save, restart, rebuild your layout — and for some people it reportedly goes away.
Both camps got louder on 7 October, when Title Update 1.0.4 landed with Career Mode and Ultimate Team fixes but no gameplay balance or tuning changes at all. EA said it's still listening on gameplay. For anyone who'd been waiting on a passing fix, that read as another week of nothing.
Our take
The honest read is that both camps are partly right. A controller-preset reset is cheap, takes two minutes, and enough people report relief from it that it's worth doing before you rage-quit a Rivals run. But a settings quirk doesn't explain why the misfire clusters in some modes and barely shows up in others — that part smells like a genuine engine issue, and the "Under Investigation" tag supports it.
Practical steps while you wait:
- Reset to the default controller layout, save, fully restart the game, then rebuild your preset by hand.
- Avoid relying on tight ground passing in triangles until it's patched — play through more space.
- Keep an eye on the next title update's notes rather than assuming a server-side fix happened quietly.
What it means for your club
Gameplay uncertainty usually makes the market safer, not riskier. When players don't trust their passing, demand shifts toward cards that bail you out individually — pace, physical presence, strong Playstyles — rather than expensive link-up midfielders. That's a decent window to sell inflated passing-focused cards and pick up the cheap, direct attackers people are quietly leaning on.
If you want to act on that shift without grinding a week of Rivals first, DB.Coins offers safe trading that increases your coin balance, with instant delivery for Indian players — Get FC Coins.